Skills with the attack keyword will do any physical damage of the weapon used and apply the appropriate physical damage passive skills.
Melee Weapon Attack: +7 to hit, reach 5 ft., one target. If the poison damage reduces the target to 0 hit points, the target is stable but poisoned for 1 hour, even after regaining hit points, and is paralyzed while poisoned in this way.
Hit: 8 (1d8 + 4) piercing damage, and the target must make a DC 13 Constitution saving throw, taking 9 (2d8) poison damage on a failed save, or half as much damage on a successful one. Melee Weapon Attack: +7 to hit, reach 5 ft., one creature. The spider makes three attacks: one with its bite and two with its legs.īite. The spider ignores movement restrictions caused by webbing. While in contact with a web, the spider knows the exact location of any other creature in contact with the same web. The spider can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check. Senses blindsight 10 ft., darkvision 60 ft., passive Perception 12